Line 39:
Line 39:
Stay on course up to the first checkpoint. Walk down the hallway, and when you get to the fork that lets you move forward to hit a switch that unlocks the path to your right, stop. Now move left, up against the wall.
Stay on course up to the first checkpoint. Walk down the hallway, and when you get to the fork that lets you move forward to hit a switch that unlocks the path to your right, stop. Now move left, up against the wall.
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There's a hatch here that has no dynamite on it. Notice the red lines at the edge; you want to stand near the red line closest to the path you just came from. Push into the wall attempting to stay on the line, and...sometimes you inexplicably fall through the floor. You don't die, you just...fall through the floor. Now you can hover. The path to your right obviously isn't blocked anymore; it's just open space, but if you try to approach it directly you'll hit a kill plane and die. Better to go around it first. As you keep going, you'll find that you've sunk below all the surfaces you can land on, so things may look bleak. Don't worry, just keep on going.
+
There's a hatch here that has no dynamite on it. Notice the red lines at the edge; you want to stand near the red line closest to the path you just came from. Push into the wall attempting to stay on the line, and...sometimes you inexplicably fall through the floor. You don't die, you just...fall through the floor. Now you can hover. The path to your right obviously isn't blocked anymore; it's just open space, but if you try to approach it directly you'll hit a kill plane and die. Better to go around it first, or at least drop down below it beforehand. As you keep going, you'll find that you've sunk below all the surfaces you can land on, so things may look bleak. Don't worry, just keep on going.
By the way, if you ever attempt this path, it helps to learn the general shape of Eternal Engine. You won't be able to see all of it what with how low you've sunk, but it will vastly improve your sense of direction.
By the way, if you ever attempt this path, it helps to learn the general shape of Eternal Engine. You won't be able to see all of it what with how low you've sunk, but it will vastly improve your sense of direction.
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Line 45:
Eventually, after several seconds where you have no guiding landmarks whatsoever--only the background--if you headed in the right direction, you may come across a tower. Unlike everything else, this extends low enough that you can reach it. And wouldn't you know...it's the tower at the very end of the level! You can either reenter it and try to take out the generator, or you can hover around to one side and attempt to hit the goal ring from the top (note, though, that given the different angle of approach it's a lot harder to do this than it is with the Dreamcast shortcut on the natural path). Pick your path and finish the level faster than ever.
Eventually, after several seconds where you have no guiding landmarks whatsoever--only the background--if you headed in the right direction, you may come across a tower. Unlike everything else, this extends low enough that you can reach it. And wouldn't you know...it's the tower at the very end of the level! You can either reenter it and try to take out the generator, or you can hover around to one side and attempt to hit the goal ring from the top (note, though, that given the different angle of approach it's a lot harder to do this than it is with the Dreamcast shortcut on the natural path). Pick your path and finish the level faster than ever.
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Record video: [http://soniccenter.org/videos/2-4-13-1-10012.avi 1:40.12 by SadisticMystic]
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Record video: [http://soniccenter.org/videos/2-4-13-1-9172.avi 1:31.72 by SadisticMystic]
'''Mission 2'''
'''Mission 2'''