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1080° Snowboarding was first started in terms of its development in about April 1997 and announced at Nintendo Space World in November the same year; it garnered critical acclaim and won an Interactive Achievement Award from the Academy of Interactive Arts and Sciences. 1080° sold an estimated [https://en.wikipedia.org/wiki/List_of_best-selling_Nintendo_64_video_games 2 million and thirty thousand] copies worldwide. A follow-up game, 1080° Avalanche, was released for the Nintendo GameCube in November 2003.
 
1080° Snowboarding was first started in terms of its development in about April 1997 and announced at Nintendo Space World in November the same year; it garnered critical acclaim and won an Interactive Achievement Award from the Academy of Interactive Arts and Sciences. 1080° sold an estimated [https://en.wikipedia.org/wiki/List_of_best-selling_Nintendo_64_video_games 2 million and thirty thousand] copies worldwide. A follow-up game, 1080° Avalanche, was released for the Nintendo GameCube in November 2003.
      
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