Please join our Discord server! https://discord.gg/XCazaEVNzT

Difference between revisions of "Taking Advantage Of Metabolic Rate Boosters For Healthy And Balanced Fat Burning"

From Speedrunwiki.com
Jump to navigationJump to search
(change to single column on references)
(positions rewrite)
Line 29: Line 29:
  
 
=== 00 Agent ===
 
=== 00 Agent ===
 +
;a. Recover the golden gun
 +
:From the Golden gun room, see below.
 +
;b. Defeat Baron Samedi?
 +
:Each of the 3 incarnations of the Baron must be killed, with his health increasing each time.
 +
==Baron Samedi: Positions after spawning==
  
; a. Recover the golden gun
+
After each spawn, the Baron constantly faces Bond, much like Valentin/Miskin does.  
; b. Defeat Baron Samedi?
 
  
== Facts ==
+
The 2nd Baron spawns facing in the opposite direction of where Bond usually is on wr runs, so he needs to walk around in a half-circle to face Bond. By being to the right of him when he spawns, he will turn to the right since that's the shorter angle to turn through.
  
=== Baron Samedi: Positions after spawning ===
+
Note that the Baron will just spin instantly without walking if he is [[Unloaded movement|unloaded]], so you must also be looking towards that area when the 2nd Baron spawns. The 3rd Baron will always be unloaded unless you get a bad 2nd Baron death animation, and so this only applies to Baron #2.
  
As you've probably noticed, the baron doesn't always stay in the middle of his explosion (2nd spawn), but rather a bit to the right, allowing us to shoot him from an optimal position far away. However, this isn't always the case, sometimes he's on the left side, and sometimes he doesn't move at all. So what determines his position? The answer is simple and probably already known by many poeple.
+
==The Golden Gun Room ==
 
 
If you've ever walked up to the baron shortly after him spawning, you'll notice that he constantly tries to face Bond <ref>{{cite web | url=https://forums.the-elite.net/index.php?topic=18518.msg380177#msg380177|title=the-elite forum post on Baron spawns|access-date=July 16, 2021}}</ref>. Exactly like Valentin/Miskin does. So it's actually possible to Val-strafe him around for a few seconds before his evil laugh.
 
 
 
Since he spawns facing the opposite direction of where Bond usually is on wr runs, he needs to walk around in a half-circle to face Bond. And this brings him either to the left or the right. So him being to the left or the right simply depends on if Bond is to the Baron's left or right, since he uses the shortest path he can find to face Bond.
 
 
 
But what about the 3rd Baron? Why isn't he standing more to the left sometimes allowing us to hit him from further away? Well, he is already facing towards Bond and therefor won't do the half-circle movement. There is another fact preventing this as well, which is less obvious. If you don't have a direct line of sight to the baron (pillars are fine to have in the way, but not walls), the baron won't move. He'll stay still in the middle of the explosion without turning to face Bond (actually he "teleports" to the right angle). So on normal wr runs, unless you got an uber-slow death, you won't be able to see the 3rd Baron spawn and therefor he won't move.
 
 
 
=== The Golden Gun Room ===
 
  
 
Retrieving the Golden Gun requires movement through a floor maze (see below) <ref>{{cite web | url=https://forums.the-elite.net/index.php?topic=18518.msg410563#msg410563|title=the-elite form post on the golden gun room|author=Wyst3r|access-date=July 16, 2021}}</ref>. Step on the red circles = fail, step on blue circle = success. As you can see, there are some gaps between the circles, and if they are large enough, it is possible to sneak through (IMPORTANT: The gaps in the first row of spheres are not large though to pass through this way, but the ones in the second row are. Therefor, in order to do the new tile warp strat, you MUST do a warp). Doing so requires alot of precision though and doing it in full speed might even be impossible. Also note that these are not actually circles, but spheres (although they're centered on the floor, so they're more like hemispheres). Bond's Y position matters here, and if you duck, the circles become larger.
 
Retrieving the Golden Gun requires movement through a floor maze (see below) <ref>{{cite web | url=https://forums.the-elite.net/index.php?topic=18518.msg410563#msg410563|title=the-elite form post on the golden gun room|author=Wyst3r|access-date=July 16, 2021}}</ref>. Step on the red circles = fail, step on blue circle = success. As you can see, there are some gaps between the circles, and if they are large enough, it is possible to sneak through (IMPORTANT: The gaps in the first row of spheres are not large though to pass through this way, but the ones in the second row are. Therefor, in order to do the new tile warp strat, you MUST do a warp). Doing so requires alot of precision though and doing it in full speed might even be impossible. Also note that these are not actually circles, but spheres (although they're centered on the floor, so they're more like hemispheres). Bond's Y position matters here, and if you duck, the circles become larger.
Line 63: Line 59:
  
 
[[File:Egypt GG Map.png | 750px]]
 
[[File:Egypt GG Map.png | 750px]]
==Strategies==
+
==Strategies ==
 
===Tile Warp===
 
===Tile Warp===
 
<< To be added >>
 
<< To be added >>
== Technical Details ==
+
==Technical Details==
=== Baron ===
+
===Baron===
  
 
First Baron has 200 health and 200 armor, second Baron has 500 health and 1000 armor, third Baron has 500 health and 3000 armor. When first spawned, they are invincible for 5s. If Baron Samedi is active and you have him at gunpoint, he has a ~50% chance to perform a dodge (hop, roll, run, etc) instead of attacking. <ref name="function explorer misc facts">{{cite web | url=https://forums.the-elite.net/index.php?topic=18518.msg455830#msg455830|title=the-elite Goldeneye facts topic post on miscellaneous function explorer facts|author=Icy|access-date=July 16, 2021}}</ref>
 
First Baron has 200 health and 200 armor, second Baron has 500 health and 1000 armor, third Baron has 500 health and 3000 armor. When first spawned, they are invincible for 5s. If Baron Samedi is active and you have him at gunpoint, he has a ~50% chance to perform a dodge (hop, roll, run, etc) instead of attacking. <ref name="function explorer misc facts">{{cite web | url=https://forums.the-elite.net/index.php?topic=18518.msg455830#msg455830|title=the-elite Goldeneye facts topic post on miscellaneous function explorer facts|author=Icy|access-date=July 16, 2021}}</ref>
  
  
 
+
==Tutorials==
== Tutorials ==
 
  
 
The same strategy is used across all difficulties.
 
The same strategy is used across all difficulties.
  
* [[Goldeneye 007 Tutorial: Egypt All|Egypt All]]
+
*[[Goldeneye 007 Tutorial: Egypt All|Egypt All]]
  
* [https://www.youtube.com/watch?v=FLvr64cBiF8 video tutorial target 0:45 by Wodahs]
+
*[https://www.youtube.com/watch?v=FLvr64cBiF8 video tutorial target 0:45 by Wodahs]
  
=== LTK ===
+
===LTK===
  
* [[Goldeneye 007 Tutorial: Egypt LTK|Egypt LTK]]
+
*[[Goldeneye 007 Tutorial: Egypt LTK|Egypt LTK]]
  
* Tutorial Video: [https://videos.huzip.net/tutorials/goldeneye/ltk-dltk/Adam-Bozon/annotated/Egypt%20LTK%20Tutorial.html - Adam Bozon - Egypt LTK Tutorial (turn captions on)]
+
*Tutorial Video: [https://videos.huzip.net/tutorials/goldeneye/ltk-dltk/Adam-Bozon/annotated/Egypt%20LTK%20Tutorial.html - Adam Bozon - Egypt LTK Tutorial (turn captions on)]
* Tutorial Video: [https://videos.huzip.net/tutorials/perfect-dark/ltk-dltk/Eric-Liikala/annotated/Egypt%20LTK%20Tutorial.html - Icy - Egypt LTK Tutorial (turn captions on)]
+
*Tutorial Video: [https://videos.huzip.net/tutorials/perfect-dark/ltk-dltk/Eric-Liikala/annotated/Egypt%20LTK%20Tutorial.html - Icy - Egypt LTK Tutorial (turn captions on)]
  
=== DLTK ===
+
===DLTK===
  
* [[Goldeneye 007 Tutorial: Egypt DLTK|Egypt DLTK]]
+
*[[Goldeneye 007 Tutorial: Egypt DLTK|Egypt DLTK]]
  
* Tutorial Video: [https://videos.huzip.net/tutorials/goldeneye/ltk-dltk/Adam-Bozon/annotated/Egypt%20DLTK%20Tutorial.html - Adam Bozon - Egypt DLTK Tutorial (turn captions on)]
+
*Tutorial Video: [https://videos.huzip.net/tutorials/goldeneye/ltk-dltk/Adam-Bozon/annotated/Egypt%20DLTK%20Tutorial.html - Adam Bozon - Egypt DLTK Tutorial (turn captions on)]
  
== External Links ==
+
==External Links==
  
* [https://rankings.the-elite.net/goldeneye/stage/egypt Egypt World Rankings]
+
*[https://rankings.the-elite.net/goldeneye/stage/egypt Egypt World Rankings]
* [https://rankings.the-elite.net/goldeneye/ltk/stage/egypt Egypt LTK/DLTK Rankings]
+
*[https://rankings.the-elite.net/goldeneye/ltk/stage/egypt Egypt LTK/DLTK Rankings]
* [http://thengamer.com/GE/20-Egypt/ Egypt Videos]
+
*[http://thengamer.com/GE/20-Egypt/ Egypt Videos]
  
 
==References==
 
==References==

Revision as of 08:18, 29 August 2021

Egypt (Part i of Mission 9: el-Saghira) is the twentieth and final level in GoldenEye 007. The Dot strat is often used on this level. The formal name of this level is Egyptian Temple.

Egyptian
150px
World Records
Difficulty Time First achieved by
Agent 0:44 Karl Jobst on 2018-02-01
Secret Agent 0:44 Hayden King on 2018-08-15
00 Agent 0:44 Hayden King on 2018-08-20
LTK 0:45 Rayan Isran on 2014-02-09
DLTK 1:12 Eric Liikala on 2021-06-10

Overview

The level is the same across the standard difficulties. Bond must find the golden gun then defeat Baron Samedi three times. The level ends after the Baron's Death Animation finishes.

Objectives

00 Agent

a. Recover the golden gun
From the Golden gun room, see below.
b. Defeat Baron Samedi?
Each of the 3 incarnations of the Baron must be killed, with his health increasing each time.

Baron Samedi: Positions after spawning

After each spawn, the Baron constantly faces Bond, much like Valentin/Miskin does.

The 2nd Baron spawns facing in the opposite direction of where Bond usually is on wr runs, so he needs to walk around in a half-circle to face Bond. By being to the right of him when he spawns, he will turn to the right since that's the shorter angle to turn through.

Note that the Baron will just spin instantly without walking if he is unloaded, so you must also be looking towards that area when the 2nd Baron spawns. The 3rd Baron will always be unloaded unless you get a bad 2nd Baron death animation, and so this only applies to Baron #2.

The Golden Gun Room

Retrieving the Golden Gun requires movement through a floor maze (see below) [1]. Step on the red circles = fail, step on blue circle = success. As you can see, there are some gaps between the circles, and if they are large enough, it is possible to sneak through (IMPORTANT: The gaps in the first row of spheres are not large though to pass through this way, but the ones in the second row are. Therefor, in order to do the new tile warp strat, you MUST do a warp). Doing so requires alot of precision though and doing it in full speed might even be impossible. Also note that these are not actually circles, but spheres (although they're centered on the floor, so they're more like hemispheres). Bond's Y position matters here, and if you duck, the circles become larger.

Some examples of what is possible:

1. You can reach the Golden Gun by walking up to the first drone on the left, then walking along the black line on the floor, then continue along the normal route. 2. It's possible to sneak through the small gaps between 2 of the circles near the first drone on the left. 3. Unrelated to the picture: If you fail the room, and step into the big room with the 1st Baron, then quickly walk back again (don't fall down), duck, and re-enter the GG room by walking under the closing door, you will be able to pick up the GG safely.

Note: Bond has a collision radius of 30 units, and therefor won't be able to stay exactly at a wall. So it's possible to walk up along the left side of the room without failing, but not the right side (because the red circles are slightly closer).

A few notes on the tile warp strat:

1. Tile warp allows you to go straight through any spheres, even if there are no gaps. 2. The strat works because when you create that much lag, your position won't update for a while. So you "teleport" forward a bit. If timed well, you'll teleport past the spheres detection completely.

750px

Strategies

Tile Warp

<< To be added >>

Technical Details

Baron

First Baron has 200 health and 200 armor, second Baron has 500 health and 1000 armor, third Baron has 500 health and 3000 armor. When first spawned, they are invincible for 5s. If Baron Samedi is active and you have him at gunpoint, he has a ~50% chance to perform a dodge (hop, roll, run, etc) instead of attacking. [2]


Tutorials

The same strategy is used across all difficulties.

LTK

DLTK

External Links

References

Template:Reflist

Template:GoldenEye 007 solo missions