The most common way of TASing is using (or most would say abusing) slowdown and savestates. Slowdown is when the game's framerate is slowed down to make it run slower, and savestates are used to save the progress suring a project and you can revert to that point if a mistake is made later. | The most common way of TASing is using (or most would say abusing) slowdown and savestates. Slowdown is when the game's framerate is slowed down to make it run slower, and savestates are used to save the progress suring a project and you can revert to that point if a mistake is made later. |